Wolf And Moon: Nonogram
The sister title to Wolf And Moon: Sudoku, sharing the same illustrated night-forest framing but swapped over to picture-logic — nonogram — puzzles: colour in cells against row and column number clues until a small pixel-art picture appears. It carries a noticeably higher Google Play rating, 4.4, than its Sudoku sibling.
- Genre / hub
- Puzzles & Logic
- Developer
- COZY GROUND Co., Ltd.
- Last updated
- Aug 11, 2026
- Platforms
- Android, Google Play Games on PC
- Session length
- 10–20 min
- Entry threshold
- Easy once you grasp nonograms


First half hour
The opening title screen shows two small wolves in a moonlit meadow before dropping you into a small starting grid. An auto-play and hint option is explained early on, aimed squarely at anyone who has never solved a nonogram before. The first puzzle is deliberately small — small enough that the shape becomes guessable a few rows in, which works well as a way of teaching the row-and-column logic without a wall of instructions.
How it sits next to its hub-mates
Against its Sudoku sibling, this one skews slightly easier to pick up — numbers-that-reveal-a-picture reads as more visual and more forgiving than a 9x9 number grid, since a wrong guess becomes visually obvious well before the grid is full. Against Where's The Wolf - Sudoku Puzzle, this is the longer, stage-based structure, where that game plays in short, standalone rounds instead.
What earns the praise
The finished illustrations are genuinely charming — a four-leaf clover, small creatures, each one worth the build-up. Colour puzzles add a real layer beyond a plain black-and-white nonogram, and the confetti-and-banner "Stage Clear" moment feels like an earned payoff rather than empty decoration. Later stages introduce multi-colour clues, where a single row might mix two or three colours across its filled cells, which keeps the format from going stale across a long play session.
Controls and performance
Tap-and-drag cell filling worked cleanly across testing, with no missed inputs on a mid-range phone. The auto-play assist mentioned in the game's own description is a real, working feature — genuinely useful for anyone stuck on a specific row rather than a gimmick buried in a settings menu.
Session length in practice
A single stage runs anywhere from ten to twenty minutes depending on grid size, and the game saves progress automatically if you close it mid-puzzle — picking back up lands you exactly where you left off, clue numbers and all, which matters more here than in a game you're likely to finish in one sitting.
Who this is for
A strong fit for anyone who enjoys picture-logic puzzles, or who wants a gentler on-ramp into the Wolf And Moon pair before trying the Sudoku side. Skip it if you specifically want number-grid Sudoku — that's the sibling title, not this one.
What earns it praise
- 4.4 rating, the strongest of the three puzzle games in this hub
- Colour nonograms add real variety beyond plain black-and-white grids
- Finished pictures feel like a genuine small reward, not just a completion tick
- Auto-Play option lowers the barrier for anyone new to nonograms
Where it falls short
- Later grids get large enough that phone-screen tapping needs a steady hand
- Story framing is thinner here than in its Sudoku sibling